Boxer final meters

I’m reaching the final meters with this character. I polypainted the base for everything in ZBrush and then continued working the textures in Photoshop. So pretty simple process regarding that. I’m rather happy with how the hair is turning out. I’m using the standard Hair&Fur in 3ds Max so again, nothing fancy, I am rendering the hair through Vray so I’m using VrayHair material.

 

wiphair_001hair