I’ve been working on the texture and shaders. I’m using Mari for the body and so far have most of the maps needed. Will have to adjust the bump settings and figure out a better specular solution. Will hopefully start xgen soon and put up some fur renders.
Month: February 2020
Missing Link-ish
I saw The Missing Link not too long ago and decided to try and create a similar character where I would have to try and do fur. I’m not quite there yet in the process but other things are coming along.
I usually start with zSpheres in Zbrush for new characters that will have to use a different basemesh.
Used Maya Quad Tool to retopo.