Cop update – textures

I’ve started the texturing process using a mixture of Mari and Photoshop. For all the skin I’m using Mari and the rest Photoshop.

I also posed the character to fit the concept, I used the Subtool Master plugin in Zbrush which is super fast and simple.

I’m really pleased of how the character is rendering out since this is straight out of Vray.texturewip

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